Chat SDKs Unreal v3
Chat SDKs Unreal
Chat SDKs
Unreal
Version 3
Update user metadata
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Updating a user metadata works the same way as creating a user metadata. Values of existing keys will be updated and values of new keys will be added.
Updating a user metadata works the same way as creating a user metadata. Values of existing keys will be updated and values of new keys will be added.
SBDUser* currentUser = SBDMain::GetCurrentUser();
std::map<std::wstring, std::wstring> metaData;
metaData[L"key1"] = L"valueToUpdate1";
metaData[L"key2"] = L"valueToUpdate2";
currentUser->UpdateMetaData(metaData, [](const std::map<std::wstring, std::wstring>& meta_data, SBDError* error) {
if (error != nullptr) {
// Handle error.
return;
}
});